/** * @name RouteBoxer * @version 1.0 * @copyright (c) 2010 Google Inc. * @author Thor Mitchell * * @fileoverview The RouteBoxer class takes a path, such as the Polyline for a * route generated by a Directions request, and generates a set of LatLngBounds * objects that are guaranteed to contain every point within a given distance * of that route. These LatLngBounds objects can then be used to generate * requests to spatial search services that support bounds filtering (such as * the Google Maps Data API) in order to implement search along a route. *

* RouteBoxer overlays a grid of the specified size on the route, identifies * every grid cell that the route passes through, and generates a set of bounds * that cover all of these cells, and their nearest neighbours. Consequently * the bounds returned will extend up to ~3x the specified distance from the * route in places. */ /* * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * Creates a new RouteBoxer * * @constructor */ function RouteBoxer() { this.R = 6371; // earth's mean radius in km } /** * Generates boxes for a given route and distance * * @param {google.maps.LatLng[] | google.maps.Polyline} path The path along * which to create boxes. The path object can be either an Array of * google.maps.LatLng objects or a Maps API v2 or Maps API v3 * google.maps.Polyline object. * @param {Number} range The distance in kms around the route that the generated * boxes must cover. * @return {google.maps.LatLngBounds[]} An array of boxes that covers the whole * path. */ RouteBoxer.prototype.box = function (path, range) { // Two dimensional array representing the cells in the grid overlaid on the path this.grid_ = null; // Array that holds the latitude coordinate of each vertical grid line this.latGrid_ = []; // Array that holds the longitude coordinate of each horizontal grid line this.lngGrid_ = []; // Array of bounds that cover the whole route formed by merging cells that // the route intersects first horizontally, and then vertically this.boxesX_ = []; // Array of bounds that cover the whole route formed by merging cells that // the route intersects first vertically, and then horizontally this.boxesY_ = []; // The array of LatLngs representing the vertices of the path var vertices = null; // If necessary convert the path into an array of LatLng objects if (path instanceof Array) { // already an arry of LatLngs (eg. v3 overview_path) vertices = path; } else if (path instanceof google.maps.Polyline) { if (path.getPath) { // v3 Maps API Polyline object vertices = new Array(path.getPath().getLength()); for (var i = 0; i < vertices.length; i++) { vertices[i] = path.getPath().getAt(i); } } else { // v2 Maps API Polyline object vertices = new Array(path.getVertexCount()); for (var j = 0; j < vertices.length; j++) { vertices[j] = path.getVertex(j); } } } // Build the grid that is overlaid on the route this.buildGrid_(vertices, range); // Identify the grid cells that the route intersects this.findIntersectingCells_(vertices); // Merge adjacent intersected grid cells (and their neighbours) into two sets // of bounds, both of which cover them completely this.mergeIntersectingCells_(); // Return the set of merged bounds that has the fewest elements return (this.boxesX_.length <= this.boxesY_.length ? this.boxesX_ : this.boxesY_); }; /** * Generates boxes for a given route and distance * * @param {LatLng[]} vertices The vertices of the path over which to lay the grid * @param {Number} range The spacing of the grid cells. */ RouteBoxer.prototype.buildGrid_ = function (vertices, range) { // Create a LatLngBounds object that contains the whole path var routeBounds = new google.maps.LatLngBounds(); for (var i = 0; i < vertices.length; i++) { routeBounds.extend(vertices[i]); } // Find the center of the bounding box of the path var routeBoundsCenter = routeBounds.getCenter(); // Starting from the center define grid lines outwards vertically until they // extend beyond the edge of the bounding box by more than one cell this.latGrid_.push(routeBoundsCenter.lat()); // Add lines from the center out to the north this.latGrid_.push(routeBoundsCenter.rhumbDestinationPoint(0, range).lat()); for (i = 2; this.latGrid_[i - 2] < routeBounds.getNorthEast().lat(); i++) { this.latGrid_.push(routeBoundsCenter.rhumbDestinationPoint(0, range * i).lat()); } // Add lines from the center out to the south for (i = 1; this.latGrid_[1] > routeBounds.getSouthWest().lat(); i++) { this.latGrid_.unshift(routeBoundsCenter.rhumbDestinationPoint(180, range * i).lat()); } // Starting from the center define grid lines outwards horizontally until they // extend beyond the edge of the bounding box by more than one cell this.lngGrid_.push(routeBoundsCenter.lng()); // Add lines from the center out to the east this.lngGrid_.push(routeBoundsCenter.rhumbDestinationPoint(90, range).lng()); for (i = 2; this.lngGrid_[i - 2] < routeBounds.getNorthEast().lng(); i++) { this.lngGrid_.push(routeBoundsCenter.rhumbDestinationPoint(90, range * i).lng()); } // Add lines from the center out to the west for (i = 1; this.lngGrid_[1] > routeBounds.getSouthWest().lng(); i++) { this.lngGrid_.unshift(routeBoundsCenter.rhumbDestinationPoint(270, range * i).lng()); } // Create a two dimensional array representing this grid this.grid_ = new Array(this.lngGrid_.length); for (i = 0; i < this.grid_.length; i++) { this.grid_[i] = new Array(this.latGrid_.length); } }; /** * Find all of the cells in the overlaid grid that the path intersects * * @param {LatLng[]} vertices The vertices of the path */ RouteBoxer.prototype.findIntersectingCells_ = function (vertices) { // Find the cell where the path begins var hintXY = this.getCellCoords_(vertices[0]); // Mark that cell and it's neighbours for inclusion in the boxes this.markCell_(hintXY); // Work through each vertex on the path identifying which grid cell it is in for (var i = 1; i < vertices.length; i++) { // Use the known cell of the previous vertex to help find the cell of this vertex var gridXY = this.getGridCoordsFromHint_(vertices[i], vertices[i - 1], hintXY); if (gridXY[0] === hintXY[0] && gridXY[1] === hintXY[1]) { // This vertex is in the same cell as the previous vertex // The cell will already have been marked for inclusion in the boxes continue; } else if ((Math.abs(hintXY[0] - gridXY[0]) === 1 && hintXY[1] === gridXY[1]) || (hintXY[0] === gridXY[0] && Math.abs(hintXY[1] - gridXY[1]) === 1)) { // This vertex is in a cell that shares an edge with the previous cell // Mark this cell and it's neighbours for inclusion in the boxes this.markCell_(gridXY); } else { // This vertex is in a cell that does not share an edge with the previous // cell. This means that the path passes through other cells between // this vertex and the previous vertex, and we must determine which cells // it passes through this.getGridIntersects_(vertices[i - 1], vertices[i], hintXY, gridXY); } // Use this cell to find and compare with the next one hintXY = gridXY; } }; /** * Find the cell a path vertex is in by brute force iteration over the grid * * @param {LatLng[]} latlng The latlng of the vertex * @return {Number[][]} The cell coordinates of this vertex in the grid */ RouteBoxer.prototype.getCellCoords_ = function (latlng) { for (var x = 0; this.lngGrid_[x] < latlng.lng(); x++) {} for (var y = 0; this.latGrid_[y] < latlng.lat(); y++) {} return ([x - 1, y - 1]); }; /** * Find the cell a path vertex is in based on the known location of a nearby * vertex. This saves searching the whole grid when working through vertices * on the polyline that are likely to be in close proximity to each other. * * @param {LatLng[]} latlng The latlng of the vertex to locate in the grid * @param {LatLng[]} hintlatlng The latlng of the vertex with a known location * @param {Number[]} hint The cell containing the vertex with a known location * @return {Number[]} The cell coordinates of the vertex to locate in the grid */ RouteBoxer.prototype.getGridCoordsFromHint_ = function (latlng, hintlatlng, hint) { var x, y; if (latlng.lng() > hintlatlng.lng()) { for (x = hint[0]; this.lngGrid_[x + 1] < latlng.lng(); x++) {} } else { for (x = hint[0]; this.lngGrid_[x] > latlng.lng(); x--) {} } if (latlng.lat() > hintlatlng.lat()) { for (y = hint[1]; this.latGrid_[y + 1] < latlng.lat(); y++) {} } else { for (y = hint[1]; this.latGrid_[y] > latlng.lat(); y--) {} } return ([x, y]); }; /** * Identify the grid squares that a path segment between two vertices * intersects with by: * 1. Finding the bearing between the start and end of the segment * 2. Using the delta between the lat of the start and the lat of each * latGrid boundary to find the distance to each latGrid boundary * 3. Finding the lng of the intersection of the line with each latGrid * boundary using the distance to the intersection and bearing of the line * 4. Determining the x-coord on the grid of the point of intersection * 5. Filling in all squares between the x-coord of the previous intersection * (or start) and the current one (or end) at the current y coordinate, * which is known for the grid line being intersected * * @param {LatLng} start The latlng of the vertex at the start of the segment * @param {LatLng} end The latlng of the vertex at the end of the segment * @param {Number[]} startXY The cell containing the start vertex * @param {Number[]} endXY The cell containing the vend vertex */ RouteBoxer.prototype.getGridIntersects_ = function (start, end, startXY, endXY) { var edgePoint, edgeXY, i; var brng = start.rhumbBearingTo(end); // Step 1. var hint = start; var hintXY = startXY; // Handle a line segment that travels south first if (end.lat() > start.lat()) { // Iterate over the east to west grid lines between the start and end cells for (i = startXY[1] + 1; i <= endXY[1]; i++) { // Find the latlng of the point where the path segment intersects with // this grid line (Step 2 & 3) edgePoint = this.getGridIntersect_(start, brng, this.latGrid_[i]); // Find the cell containing this intersect point (Step 4) edgeXY = this.getGridCoordsFromHint_(edgePoint, hint, hintXY); // Mark every cell the path has crossed between this grid and the start, // or the previous east to west grid line it crossed (Step 5) this.fillInGridSquares_(hintXY[0], edgeXY[0], i - 1); // Use the point where it crossed this grid line as the reference for the // next iteration hint = edgePoint; hintXY = edgeXY; } // Mark every cell the path has crossed between the last east to west grid // line it crossed and the end (Step 5) this.fillInGridSquares_(hintXY[0], endXY[0], i - 1); } else { // Iterate over the east to west grid lines between the start and end cells for (i = startXY[1]; i > endXY[1]; i--) { // Find the latlng of the point where the path segment intersects with // this grid line (Step 2 & 3) edgePoint = this.getGridIntersect_(start, brng, this.latGrid_[i]); // Find the cell containing this intersect point (Step 4) edgeXY = this.getGridCoordsFromHint_(edgePoint, hint, hintXY); // Mark every cell the path has crossed between this grid and the start, // or the previous east to west grid line it crossed (Step 5) this.fillInGridSquares_(hintXY[0], edgeXY[0], i); // Use the point where it crossed this grid line as the reference for the // next iteration hint = edgePoint; hintXY = edgeXY; } // Mark every cell the path has crossed between the last east to west grid // line it crossed and the end (Step 5) this.fillInGridSquares_(hintXY[0], endXY[0], i); } }; /** * Find the latlng at which a path segment intersects with a given * line of latitude * * @param {LatLng} start The vertex at the start of the path segment * @param {Number} brng The bearing of the line from start to end * @param {Number} gridLineLat The latitude of the grid line being intersected * @return {LatLng} The latlng of the point where the path segment intersects * the grid line */ RouteBoxer.prototype.getGridIntersect_ = function (start, brng, gridLineLat) { var d = this.R * ((gridLineLat.toRad() - start.lat().toRad()) / Math.cos(brng.toRad())); return start.rhumbDestinationPoint(brng, d); }; /** * Mark all cells in a given row of the grid that lie between two columns * for inclusion in the boxes * * @param {Number} startx The first column to include * @param {Number} endx The last column to include * @param {Number} y The row of the cells to include */ RouteBoxer.prototype.fillInGridSquares_ = function (startx, endx, y) { var x; if (startx < endx) { for (x = startx; x <= endx; x++) { this.markCell_([x, y]); } } else { for (x = startx; x >= endx; x--) { this.markCell_([x, y]); } } }; /** * Mark a cell and the 8 immediate neighbours for inclusion in the boxes * * @param {Number[]} square The cell to mark */ RouteBoxer.prototype.markCell_ = function (cell) { var x = cell[0]; var y = cell[1]; this.grid_[x - 1][y - 1] = 1; this.grid_[x][y - 1] = 1; this.grid_[x + 1][y - 1] = 1; this.grid_[x - 1][y] = 1; this.grid_[x][y] = 1; this.grid_[x + 1][y] = 1; this.grid_[x - 1][y + 1] = 1; this.grid_[x][y + 1] = 1; this.grid_[x + 1][y + 1] = 1; }; /** * Create two sets of bounding boxes, both of which cover all of the cells that * have been marked for inclusion. * * The first set is created by combining adjacent cells in the same column into * a set of vertical rectangular boxes, and then combining boxes of the same * height that are adjacent horizontally. * * The second set is created by combining adjacent cells in the same row into * a set of horizontal rectangular boxes, and then combining boxes of the same * width that are adjacent vertically. * */ RouteBoxer.prototype.mergeIntersectingCells_ = function () { var x, y, box; // The box we are currently expanding with new cells var currentBox = null; // Traverse the grid a row at a time for (y = 0; y < this.grid_[0].length; y++) { for (x = 0; x < this.grid_.length; x++) { if (this.grid_[x][y]) { // This cell is marked for inclusion. If the previous cell in this // row was also marked for inclusion, merge this cell into it's box. // Otherwise start a new box. box = this.getCellBounds_([x, y]); if (currentBox) { currentBox.extend(box.getNorthEast()); } else { currentBox = box; } } else { // This cell is not marked for inclusion. If the previous cell was // marked for inclusion, merge it's box with a box that spans the same // columns from the row below if possible. this.mergeBoxesY_(currentBox); currentBox = null; } } // If the last cell was marked for inclusion, merge it's box with a matching // box from the row below if possible. this.mergeBoxesY_(currentBox); currentBox = null; } // Traverse the grid a column at a time for (x = 0; x < this.grid_.length; x++) { for (y = 0; y < this.grid_[0].length; y++) { if (this.grid_[x][y]) { // This cell is marked for inclusion. If the previous cell in this // column was also marked for inclusion, merge this cell into it's box. // Otherwise start a new box. if (currentBox) { box = this.getCellBounds_([x, y]); currentBox.extend(box.getNorthEast()); } else { currentBox = this.getCellBounds_([x, y]); } } else { // This cell is not marked for inclusion. If the previous cell was // marked for inclusion, merge it's box with a box that spans the same // rows from the column to the left if possible. this.mergeBoxesX_(currentBox); currentBox = null; } } // If the last cell was marked for inclusion, merge it's box with a matching // box from the column to the left if possible. this.mergeBoxesX_(currentBox); currentBox = null; } }; /** * Search for an existing box in an adjacent row to the given box that spans the * same set of columns and if one is found merge the given box into it. If one * is not found, append this box to the list of existing boxes. * * @param {LatLngBounds} The box to merge */ RouteBoxer.prototype.mergeBoxesX_ = function (box) { if (box !== null) { for (var i = 0; i < this.boxesX_.length; i++) { if (this.boxesX_[i].getNorthEast().lng() === box.getSouthWest().lng() && this.boxesX_[i].getSouthWest().lat() === box.getSouthWest().lat() && this.boxesX_[i].getNorthEast().lat() === box.getNorthEast().lat()) { this.boxesX_[i].extend(box.getNorthEast()); return; } } this.boxesX_.push(box); } }; /** * Search for an existing box in an adjacent column to the given box that spans * the same set of rows and if one is found merge the given box into it. If one * is not found, append this box to the list of existing boxes. * * @param {LatLngBounds} The box to merge */ RouteBoxer.prototype.mergeBoxesY_ = function (box) { if (box !== null) { for (var i = 0; i < this.boxesY_.length; i++) { if (this.boxesY_[i].getNorthEast().lat() === box.getSouthWest().lat() && this.boxesY_[i].getSouthWest().lng() === box.getSouthWest().lng() && this.boxesY_[i].getNorthEast().lng() === box.getNorthEast().lng()) { this.boxesY_[i].extend(box.getNorthEast()); return; } } this.boxesY_.push(box); } }; /** * Obtain the LatLng of the origin of a cell on the grid * * @param {Number[]} cell The cell to lookup. * @return {LatLng} The latlng of the origin of the cell. */ RouteBoxer.prototype.getCellBounds_ = function (cell) { return new google.maps.LatLngBounds( new google.maps.LatLng(this.latGrid_[cell[1]], this.lngGrid_[cell[0]]), new google.maps.LatLng(this.latGrid_[cell[1] + 1], this.lngGrid_[cell[0] + 1])); }; /* Based on the Latitude/longitude spherical geodesy formulae & scripts at http://www.movable-type.co.uk/scripts/latlong.html (c) Chris Veness 2002-2010 */ google.maps.LatLng.prototype.rhumbDestinationPoint = function (brng, dist) { var R = 6371; // earth's mean radius in km var d = parseFloat(dist) / R; // d = angular distance covered on earth's surface var lat1 = this.lat().toRad(), lon1 = this.lng().toRad(); brng = brng.toRad(); var lat2 = lat1 + d * Math.cos(brng); var dLat = lat2 - lat1; var dPhi = Math.log(Math.tan(lat2 / 2 + Math.PI / 4) / Math.tan(lat1 / 2 + Math.PI / 4)); var q = (Math.abs(dLat) > 1e-10) ? dLat / dPhi : Math.cos(lat1); var dLon = d * Math.sin(brng) / q; // check for going past the pole if (Math.abs(lat2) > Math.PI / 2) { lat2 = lat2 > 0 ? Math.PI - lat2 : - (Math.PI - lat2); } var lon2 = (lon1 + dLon + Math.PI) % (2 * Math.PI) - Math.PI; if (isNaN(lat2) || isNaN(lon2)) { return null; } return new google.maps.LatLng(lat2.toDeg(), lon2.toDeg()); }; google.maps.LatLng.prototype.rhumbBearingTo = function (dest) { var dLon = (dest.lng() - this.lng()).toRad(); var dPhi = Math.log(Math.tan(dest.lat().toRad() / 2 + Math.PI / 4) / Math.tan(this.lat().toRad() / 2 + Math.PI / 4)); if (Math.abs(dLon) > Math.PI) { dLon = dLon > 0 ? -(2 * Math.PI - dLon) : (2 * Math.PI + dLon); } return Math.atan2(dLon, dPhi).toBrng(); }; /** * Extend the Number object to convert degrees to radians * * @return {Number} Bearing in radians * @ignore */ Number.prototype.toRad = function () { return this * Math.PI / 180; }; /** * Extend the Number object to convert radians to degrees * * @return {Number} Bearing in degrees * @ignore */ Number.prototype.toDeg = function () { return this * 180 / Math.PI; }; /** * Normalize a heading in degrees to between 0 and +360 * * @return {Number} Return * @ignore */ Number.prototype.toBrng = function () { return (this.toDeg() + 360) % 360; };